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https://t.co/KVqsD0qo2C , webgl experience
fully made using @fal

the pipeline:

GPT-Image-2 (or FLUX.2 Klein 9B for the live "create your own")

🦴 meshy v6 image-to-3d takes that → rigged GLB with a baked animation

🐾 GPT-Image-2/edit on the same character → companion creature image, color-locked to the character's palette → meshy v6 again (no rig) → static creature GLB

🪨 PATINA (fal-ai/patina/material/extract) takes the character image and outputs basecolor + normal + roughness + metalness for a per-character floor that matches their environment

🎬 Seedance 2.0 fast → 8s looping background video per character

📦 everything runs through gltf-transform (resize 1024 → webp q80 → draco) for ~95% size reduction → 400-800 KB GLBs

🖥️ the front-end is a single static index.html: Three.js scene, alpha-mapped marble disc with PlaneGeometry tessellation for real displacementMap depth, mirrored reflection plane, breathing animations on companions, palette-swap via CSS custom properties on character click

🧩 the whole recipe is published as a Claude Code skill  fal-regenerate-3d  so you can rebuild this yourself

→ https://t.co/fWDc4ES7si

⚠ metrics shown are decorative
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OdinLovis
https://t.co/KVqsD0qo2C , webgl experience fully made using @fal the pipeline: GPT-Image-2 (or FLUX.2 Klein 9B for the live "create your own") 🦴 meshy v6 image-to-3d takes that → rigged GLB with a baked animation 🐾 GPT-Image-2/edit on the same character → companion creature image, color-locked to the character's palette → meshy v6 again (no rig) → static creature GLB 🪨 PATINA (fal-ai/patina/material/extract) takes the character image and outputs basecolor + normal + roughness + metalness for a per-character floor that matches their environment 🎬 Seedance 2.0 fast → 8s looping background video per character 📦 everything runs through gltf-transform (resize 1024 → webp q80 → draco) for ~95% size reduction → 400-800 KB GLBs 🖥️ the front-end is a single static index.html: Three.js scene, alpha-mapped marble disc with PlaneGeometry tessellation for real displacementMap depth, mirrored reflection plane, breathing animations on companions, palette-swap via CSS custom properties on character click 🧩 the whole recipe is published as a Claude Code skill fal-regenerate-3d so you can rebuild this yourself → https://t.co/fWDc4ES7si ⚠ metrics shown are decorative

@czoob3 Prefer awaking at 5 am and be done at 7 or 8 max. Your production between 6 to 10 pm is probably 10 times slower than after a good times of sleep.. and people the next day just look dead..

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OdinLovis
@czoob3 Prefer awaking at 5 am and be done at 7 or 8 max. Your production between 6 to 10 pm is probably 10 times slower than after a good times of sleep.. and people the next day just look dead..

@johnny_lam_ It's a good prototype I would say , so why it's already in production?

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OdinLovis
@johnny_lam_ It's a good prototype I would say , so why it's already in production?
Google Veo3 creates beautiful base videos, but what if that’s not enough?
I built a @ComfyUI  workflow that takes it further:
🏗 New structure with Flux (LoRA arch)
📦 Turned into 3D with Hunyuan3d 2
🔁 Integrated + relight via Flux, Controlnet, Denoise and Redux
🎞️ Finalized the video using Wan2.1 + CausVid + VACE

The result? Custom, controllable, cinematic videos far beyond the original VEO3.

⚠️ There are still a few scale and quality issues I'm currently working on, but the core process is solid.
📹 I’ll drop a full video tutorial next week.
📁 In the meantime, you can download the workflows, links in the comments (I am using a H100 for it, but probably a A100 is enough).
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OdinLovis
Google Veo3 creates beautiful base videos, but what if that’s not enough? I built a @ComfyUI workflow that takes it further: 🏗 New structure with Flux (LoRA arch) 📦 Turned into 3D with Hunyuan3d 2 🔁 Integrated + relight via Flux, Controlnet, Denoise and Redux 🎞️ Finalized the video using Wan2.1 + CausVid + VACE The result? Custom, controllable, cinematic videos far beyond the original VEO3. ⚠️ There are still a few scale and quality issues I'm currently working on, but the core process is solid. 📹 I’ll drop a full video tutorial next week. 📁 In the meantime, you can download the workflows, links in the comments (I am using a H100 for it, but probably a A100 is enough).
🧮Turn single image into a custom LoRA model in one click ! Should work for character and product !
This ComfyUI workflow:
→ Uses Gemini AI to generate 20 diverse prompts from your image
→ Creates 20 consistent variations with FLUX.1 Kontext
→ Automatically builds the dataset + trains the LoRA
One image in → Trained LoRA out 🎯
#ComfyUI #LoRA #AIArt #FLUX #AutomatedAI @ComfyUI  @bfl_ml 
🔗 Check it out: https://t.co/HXH4OaaYcO

This workflow was made for the hackathon organized by ComfyUI in SF yesterday
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OdinLovis
🧮Turn single image into a custom LoRA model in one click ! Should work for character and product ! This ComfyUI workflow: → Uses Gemini AI to generate 20 diverse prompts from your image → Creates 20 consistent variations with FLUX.1 Kontext → Automatically builds the dataset + trains the LoRA One image in → Trained LoRA out 🎯 #ComfyUI #LoRA #AIArt #FLUX #AutomatedAI @ComfyUI @bfl_ml 🔗 Check it out: https://t.co/HXH4OaaYcO This workflow was made for the hackathon organized by ComfyUI in SF yesterday
👉 https://t.co/NbjAWj64DB

I created « Next Scene » for Qwen Image Edit 2509 and you can make next scenes keeping character, lighting, environment . And it’s totally open-source ( no restrictions !! )

Just use the prompt « Next scene: » and explain what you want.

I trained it on hundreds of paired shots to preserve characters, lighting, and mood between scenes. ( Soon I will explain what tools I created that can manage classification and caption of data when you have more than 10 000 of items, using workers and a total new way to classify data ) .

Built for storytellers working with ComfyUI or other diffusers pipe ;) !

@ComfyUI
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OdinLovis
👉 https://t.co/NbjAWj64DB I created « Next Scene » for Qwen Image Edit 2509 and you can make next scenes keeping character, lighting, environment . And it’s totally open-source ( no restrictions !! ) Just use the prompt « Next scene: » and explain what you want. I trained it on hundreds of paired shots to preserve characters, lighting, and mood between scenes. ( Soon I will explain what tools I created that can manage classification and caption of data when you have more than 10 000 of items, using workers and a total new way to classify data ) . Built for storytellers working with ComfyUI or other diffusers pipe ;) ! @ComfyUI
To celebrate nano-banana-2 launching on @fal , I built FalSprite, sprite sheet generator that turns a text prompt into game-ready animations.                                                                                       
                                                                                                                                                                                                                                                         
  One https://t.co/SpUceQWzbJ key powers the whole pipeline:                                                                                                                                                                                                              
  → nano-banana-2 for image generation                      
  → BRIA for background removal
  → OpenRouter LLM for prompt rewriting

  ~$0.20 per generation. Try it live or fork it:

  🔗 https://t.co/GAbZTKokVG
  🔗 https://t.co/jLQoHGg8Sq

  Thanks @BlendiByl  for the help on this 🙏
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OdinLovis
To celebrate nano-banana-2 launching on @fal , I built FalSprite, sprite sheet generator that turns a text prompt into game-ready animations. One https://t.co/SpUceQWzbJ key powers the whole pipeline: → nano-banana-2 for image generation → BRIA for background removal → OpenRouter LLM for prompt rewriting ~$0.20 per generation. Try it live or fork it: 🔗 https://t.co/GAbZTKokVG 🔗 https://t.co/jLQoHGg8Sq Thanks @BlendiByl for the help on this 🙏
This is probably the most complex workflow I’ve ever built, only with open-source tools. It took my 4 days.
It takes four inputs: author, title, and style; and generates a full visual animated story in one click in @ComfyUI . I worked on it for four days. There are still some bugs, but here’s the first preview.

Here’s a quick breakdown:
- The four inputs are sent to LLMs with precise instructions to generate: first, prompts for images and image modifications; second, prompts for animations; third, prompts for generating music.
- All voices are generated from the text and timed precisely, as they determine the length of each animation segment.
- The first image and video are generated to serve as the title, but also as the guide for all other images created for the video.
- Titles and subtitles are also added automatically in Comfy.
- I also developed a lot of custom nodes for minor frame calculations, mostly to match audio and video.
- The full system is a large loop that, for each line of text, generates an image and then a video from that image. The loop was the hardest part to build in this workflow, so it can process either a 20-second video or a 2-minute video with the same input.
- There are multiple combinations of LLMs that try to understand the text in the best way to provide the best prompts for images and video.
- The final video is assembled entirely within ComfyUI.
- The music is generated based on the LLM output and matches the exact timing of the full animation.
- Done!

For reference, this workflow uses a lot of models and only works on an RTX 6000 Pro with plenty of RAM.

My goal is not to replace humans, as I’ll try to explain later, this workflow is highly controlled and can be adapted or reworked at any point by real artists! My aim was to create a tool that can animate text in one go, allowing the AI some freedom while keeping a strict flow.

I don’t know yet how I’ll share this workflow with people, I still need to polish it properly, but maybe through Patreon.

Anyway, I hope you enjoy my research, and let’s always keep pushing further! :)
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OdinLovis
This is probably the most complex workflow I’ve ever built, only with open-source tools. It took my 4 days. It takes four inputs: author, title, and style; and generates a full visual animated story in one click in @ComfyUI . I worked on it for four days. There are still some bugs, but here’s the first preview. Here’s a quick breakdown: - The four inputs are sent to LLMs with precise instructions to generate: first, prompts for images and image modifications; second, prompts for animations; third, prompts for generating music. - All voices are generated from the text and timed precisely, as they determine the length of each animation segment. - The first image and video are generated to serve as the title, but also as the guide for all other images created for the video. - Titles and subtitles are also added automatically in Comfy. - I also developed a lot of custom nodes for minor frame calculations, mostly to match audio and video. - The full system is a large loop that, for each line of text, generates an image and then a video from that image. The loop was the hardest part to build in this workflow, so it can process either a 20-second video or a 2-minute video with the same input. - There are multiple combinations of LLMs that try to understand the text in the best way to provide the best prompts for images and video. - The final video is assembled entirely within ComfyUI. - The music is generated based on the LLM output and matches the exact timing of the full animation. - Done! For reference, this workflow uses a lot of models and only works on an RTX 6000 Pro with plenty of RAM. My goal is not to replace humans, as I’ll try to explain later, this workflow is highly controlled and can be adapted or reworked at any point by real artists! My aim was to create a tool that can animate text in one go, allowing the AI some freedom while keeping a strict flow. I don’t know yet how I’ll share this workflow with people, I still need to polish it properly, but maybe through Patreon. Anyway, I hope you enjoy my research, and let’s always keep pushing further! :)
I built a bot on an ESP32 that can create full projects by itself. Ask it to generate images, videos, 3D, build a website and publish it, it does everything autonomously.    

Powered by Claude Opus 4.6 for code, visual content generated with @fal, bot powered  via @openclaw

The skills to generate project with fal are here https://t.co/6vupJNNVjQ                                           

  All running on a tiny M5Stack Core2.
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OdinLovis
I built a bot on an ESP32 that can create full projects by itself. Ask it to generate images, videos, 3D, build a website and publish it, it does everything autonomously. Powered by Claude Opus 4.6 for code, visual content generated with @fal, bot powered via @openclaw The skills to generate project with fal are here https://t.co/6vupJNNVjQ All running on a tiny M5Stack Core2.
New open source LoRA Multi-Angles I created with @fal  for Flux.2 🔥

Flux2.-Lora-Multi-Angles: give a camera angle in degrees → get your image from that view.

To build this, I created a system that captures 72 positions from Gaussian Splatting to generate the training dataset fully automatically in a webgl viewer.

▶️ Test: https://t.co/6lWL2TJy5r
📥 Weights: https://t.co/YUV6CrA2yv

Should I open source my WebGL viewer so you can train your own from gaussian splatting ?
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OdinLovis
New open source LoRA Multi-Angles I created with @fal for Flux.2 🔥 Flux2.-Lora-Multi-Angles: give a camera angle in degrees → get your image from that view. To build this, I created a system that captures 72 positions from Gaussian Splatting to generate the training dataset fully automatically in a webgl viewer. ▶️ Test: https://t.co/6lWL2TJy5r 📥 Weights: https://t.co/YUV6CrA2yv Should I open source my WebGL viewer so you can train your own from gaussian splatting ?
🚀 Update Next Scene V2 only 10 days after last version, now live on Hugging Face
👉 https://t.co/NbjAWj5wO3

🎬 A LoRA made for Qwen Image Edit 2509 that lets you create seamless cinematic “next shots” — keeping the same characters, lighting, and mood.

I trained this new version on thousands of paired cinematic shots to make scene transitions smoother, more emotional, and real.

🧠 What’s new:
• Much stronger consistency across shots
• Better lighting and character preservation
• Smoother transitions and framing logic
• No more black bar artifacts

Built for storytellers using @ComfyUI  or any diffusers pipeline.
Just use “Next Scene:” and describe what happens next , the model keeps everything coherent.

🧩 Try it directly in ComfyUI, or check the thread to launch it on @fal .

Open-source, no restrictions, made for filmmakers, animators, and dreamers.

@ComfyUI #AIcinema #LoRA #Flux #Qwen #ComfyUI #AIart #GenerativeVideo

you can test on comfyui or to try on https://t.co/SpUceQW1mb, you can go here :
https://t.co/K3amauYhT2

and use my lora link :
https://t.co/Vp8bBEr5Ol

start your prompt with "Next Scene:" and lets go !!
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OdinLovis
🚀 Update Next Scene V2 only 10 days after last version, now live on Hugging Face 👉 https://t.co/NbjAWj5wO3 🎬 A LoRA made for Qwen Image Edit 2509 that lets you create seamless cinematic “next shots” — keeping the same characters, lighting, and mood. I trained this new version on thousands of paired cinematic shots to make scene transitions smoother, more emotional, and real. 🧠 What’s new: • Much stronger consistency across shots • Better lighting and character preservation • Smoother transitions and framing logic • No more black bar artifacts Built for storytellers using @ComfyUI or any diffusers pipeline. Just use “Next Scene:” and describe what happens next , the model keeps everything coherent. 🧩 Try it directly in ComfyUI, or check the thread to launch it on @fal . Open-source, no restrictions, made for filmmakers, animators, and dreamers. @ComfyUI #AIcinema #LoRA #Flux #Qwen #ComfyUI #AIart #GenerativeVideo you can test on comfyui or to try on https://t.co/SpUceQW1mb, you can go here : https://t.co/K3amauYhT2 and use my lora link : https://t.co/Vp8bBEr5Ol start your prompt with "Next Scene:" and lets go !!
None of the video gen models do a real CRT terminal animation look.
So I trained my own with @fal.
CRT-anim : open-source LoRA for LTX-2.3 22B. Runs on fal + ComfyUI.
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OdinLovis
None of the video gen models do a real CRT terminal animation look. So I trained my own with @fal. CRT-anim : open-source LoRA for LTX-2.3 22B. Runs on fal + ComfyUI.
Really proud of this one, I worked hard with @fal to make this the most precise multi-angle LoRA possible.

96 camera poses, 3000+ training pairs from Gaussian Splatting, and full low-angle support.

Open source !
 
you can run it on fal here : 
 https://t.co/whvNYb1AQE
 
and you can also find the lora on hugging face that you can use on comfyui or other (workflow included) : 
 https://t.co/CX0CYHIdYM
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OdinLovis
Really proud of this one, I worked hard with @fal to make this the most precise multi-angle LoRA possible. 96 camera poses, 3000+ training pairs from Gaussian Splatting, and full low-angle support. Open source ! you can run it on fal here : https://t.co/whvNYb1AQE and you can also find the lora on hugging face that you can use on comfyui or other (workflow included) : https://t.co/CX0CYHIdYM
I built a Sora 2-inspired video pipeline in ComfyUI and you can download it !

Technical approach:

→ 4 LLMs pre-process everything (dialogue, shot composition, animation direction, voice profile)
→ Scene 1: Generate image with Qwen-Image → automated face swap (reference photo) → synthesize audio → measure exact duration → animate with Wan 2.2 I2V + Infinite Talk (duration matches audio perfectly)
→ Loop (Scenes 2-N): Take last frame of previous video → edit with Qwen-Image-Edit + "Next Scene" LoRA (changes camera angle while preserving character, that I trained) → automated face swap again → generate audio → measure duration → animate for exact timing → repeat
→ Final: Concatenate all video segments with synchronized audio

Not perfect, needs RTX 6000 Pro, but it's a working pipeline.

Bonus: Also includes my Story Creator workflow (shared a few days ago) — same approach but generates complete narratives with synchronized music + animated text overlays with fade effects.

You can find both workflows here: 

https://t.co/1QiCT41Eva

@ComfyUI  @OpenAI
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OdinLovis
I built a Sora 2-inspired video pipeline in ComfyUI and you can download it ! Technical approach: → 4 LLMs pre-process everything (dialogue, shot composition, animation direction, voice profile) → Scene 1: Generate image with Qwen-Image → automated face swap (reference photo) → synthesize audio → measure exact duration → animate with Wan 2.2 I2V + Infinite Talk (duration matches audio perfectly) → Loop (Scenes 2-N): Take last frame of previous video → edit with Qwen-Image-Edit + "Next Scene" LoRA (changes camera angle while preserving character, that I trained) → automated face swap again → generate audio → measure duration → animate for exact timing → repeat → Final: Concatenate all video segments with synchronized audio Not perfect, needs RTX 6000 Pro, but it's a working pipeline. Bonus: Also includes my Story Creator workflow (shared a few days ago) — same approach but generates complete narratives with synchronized music + animated text overlays with fade effects. You can find both workflows here: https://t.co/1QiCT41Eva @ComfyUI @OpenAI
📦 : https://t.co/PitUxvUQBe

I di this ComfyUI workflow for Sora 2 upscaling 🚀 ( or any videos )

Progressive magnification + WAN model = crisp 720p output from low-res videos using Llm and Wan

Built on cseti007's workflow as base (https://t.co/eWQeyyKoKb). 

Open source ⭐

It does not work super good at keeping always consistent face for now

More detail about it soon :)
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OdinLovis
📦 : https://t.co/PitUxvUQBe I di this ComfyUI workflow for Sora 2 upscaling 🚀 ( or any videos ) Progressive magnification + WAN model = crisp 720p output from low-res videos using Llm and Wan Built on cseti007's workflow as base (https://t.co/eWQeyyKoKb). Open source ⭐ It does not work super good at keeping always consistent face for now More detail about it soon :)
🍌 Just released NanoBanana Pro LoRA Dataset Generator with @fal 

Finally an easy way to create training datasets for:
• Flux 2
• Z-Image  
• Qwen Image Edit
• Any image-to-image model

✨ Uses  Nano Banana Pro API on @fal 
🌐 100% browser-based - no server needed
⚡ Parallel generation for speed

🔗 Try it live: https://t.co/6ZqotEYhQz
💻 Code: https://t.co/Ko9Zn19eUD
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OdinLovis
🍌 Just released NanoBanana Pro LoRA Dataset Generator with @fal Finally an easy way to create training datasets for: • Flux 2 • Z-Image • Qwen Image Edit • Any image-to-image model ✨ Uses Nano Banana Pro API on @fal 🌐 100% browser-based - no server needed ⚡ Parallel generation for speed 🔗 Try it live: https://t.co/6ZqotEYhQz 💻 Code: https://t.co/Ko9Zn19eUD
🚀 Just released a LoRA for Wan 2.1 that adds realistic drone-style push-in motion.  
Model: Wan 2.1 I2V - 14B 720p  
Trained on 100 clips — and refined over 40+ versions.  
Trigger: Push-in_camera 🎥  
+ ComfyUI workflow included for easy use

Perfect if you want your videos to actually *move*.

👉 https://t.co/CH5qKqEk0F

#AI #LoRA #wan21 #generativevideo @ComfyUI 

Made in collaboration with @kartel_ai
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OdinLovis
🚀 Just released a LoRA for Wan 2.1 that adds realistic drone-style push-in motion. Model: Wan 2.1 I2V - 14B 720p Trained on 100 clips — and refined over 40+ versions. Trigger: Push-in_camera 🎥 + ComfyUI workflow included for easy use Perfect if you want your videos to actually *move*. 👉 https://t.co/CH5qKqEk0F #AI #LoRA #wan21 #generativevideo @ComfyUI Made in collaboration with @kartel_ai
Update to NanoBanana Pro LoRA Dataset Generator!

added 3 new modes:
🖼️ Single Image - Style/aesthetic LoRAs without before/after
📷 Reference Image - Upload a character/product, get variations
🧠 Custom System Prompt - Full control over AI prompt generation

Still 100% browser-based with @fal API ⚡

Perfect for:Z-Image style LoRAs
Character consistency training
Product variation datasets
Any custom aesthetic

🔗 Try it: https://t.co/6ZqotEYhQz
💻 Code: https://t.co/Ko9Zn19eUD
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OdinLovis
Update to NanoBanana Pro LoRA Dataset Generator! added 3 new modes: 🖼️ Single Image - Style/aesthetic LoRAs without before/after 📷 Reference Image - Upload a character/product, get variations 🧠 Custom System Prompt - Full control over AI prompt generation Still 100% browser-based with @fal API ⚡ Perfect for:Z-Image style LoRAs Character consistency training Product variation datasets Any custom aesthetic 🔗 Try it: https://t.co/6ZqotEYhQz 💻 Code: https://t.co/Ko9Zn19eUD
Old Art to full 3D using Cinema 4D .

Created a free and open-source plugin to bring Hunyuan 3D directly into Cinema 4D. 

https://t.co/9ygbOtmzPW

This workflow combines multiple tools that are available today into a single, cohesive pipeline. I wanted to show that AI is never an end product by itself, it’s not the finality. Used properly, AI becomes an extremely powerful tool that lets you build exactly what you want.

I hope you like it.
The final step will be to bake all textures so I can share the project as a WebGL experience, a small interactive website to explore it directly in the browser.

Made with heart, and with @fal ❤️
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OdinLovis
Old Art to full 3D using Cinema 4D . Created a free and open-source plugin to bring Hunyuan 3D directly into Cinema 4D. https://t.co/9ygbOtmzPW This workflow combines multiple tools that are available today into a single, cohesive pipeline. I wanted to show that AI is never an end product by itself, it’s not the finality. Used properly, AI becomes an extremely powerful tool that lets you build exactly what you want. I hope you like it. The final step will be to bake all textures so I can share the project as a WebGL experience, a small interactive website to explore it directly in the browser. Made with heart, and with @fal ❤️
✨ Introducing ComfyUI-8iPlayer: Seamlessly integrate 8i volumetric videos into your AI workflows! 
https://t.co/0zWgezTdHs
Load holograms, animate cameras, capture frames, and feed them to your favorite AI models. The future of 3D content creation is here!
Developed by me for @kartel_ai  🚀
Note: There might be a few bugs, but I hope people can play with it! #AI #ComfyUI #Hologram
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OdinLovis
✨ Introducing ComfyUI-8iPlayer: Seamlessly integrate 8i volumetric videos into your AI workflows! https://t.co/0zWgezTdHs Load holograms, animate cameras, capture frames, and feed them to your favorite AI models. The future of 3D content creation is here! Developed by me for @kartel_ai 🚀 Note: There might be a few bugs, but I hope people can play with it! #AI #ComfyUI #Hologram

Lovis Odin (@odinlovis) X Stats & Analytics

Lovis Odin (@odinlovis) has 8.56K X followers with a 0.83% engagement rate over the past 12 months. Across 635 posts, Lovis Odin received 14.3K total likes and 1.82M impressions, averaging 22.5 likes per post. This page tracks Lovis Odin's performance metrics, top content, and engagement trends — updated daily.

Lovis Odin (@odinlovis) X Analytics FAQ

How many X (Twitter) followers does Lovis Odin have?+
Lovis Odin (@odinlovis) has 8.56K X (Twitter) followers as of May 2026.
What is Lovis Odin's X (Twitter) engagement rate?+
Lovis Odin's X (Twitter) engagement rate is 0.83% over the last 12 months, based on 635 posts.
How many likes does Lovis Odin get on X (Twitter)?+
Lovis Odin received 14.3K total likes across 635 posts in the last 12 months, averaging 22.5 likes per post.
How many X (Twitter) impressions does Lovis Odin get?+
Lovis Odin's X (Twitter) content generated 1.82M total impressions over the last 12 months.