X analytics
Similar Accounts:
followers
9.73K
impressions
2.07M
likes
20.8K
comments
1.28K
posts
634
engagement
1.07%
emv
$48.2K
Average per post
3.26K

Key Metrics

Distributions

Top Content

https://t.co/KVqsD0qo2C , webgl experience
fully made using @fal

the pipeline:

GPT-Image-2 (or FLUX.2 Klein 9B for the live "create your own")

🦴 meshy v6 image-to-3d takes that → rigged GLB with a baked animation

🐾 GPT-Image-2/edit on the same character → companion creature image, color-locked to the character's palette → meshy v6 again (no rig) → static creature GLB

🪨 PATINA (fal-ai/patina/material/extract) takes the character image and outputs basecolor + normal + roughness + metalness for a per-character floor that matches their environment

🎬 Seedance 2.0 fast → 8s looping background video per character

📦 everything runs through gltf-transform (resize 1024 → webp q80 → draco) for ~95% size reduction → 400-800 KB GLBs

🖥️ the front-end is a single static index.html: Three.js scene, alpha-mapped marble disc with PlaneGeometry tessellation for real displacementMap depth, mirrored reflection plane, breathing animations on companions, palette-swap via CSS custom properties on character click

🧩 the whole recipe is published as a Claude Code skill  fal-regenerate-3d  so you can rebuild this yourself

→ https://t.co/fWDc4ES7si

⚠ metrics shown are decorative
99.1K
797
23
93
4mo ago
OdinLovis
https://t.co/KVqsD0qo2C , webgl experience fully made using @fal the pipeline: GPT-Image-2 (or FLUX.2 Klein 9B for the live "create your own") 🦴 meshy v6 image-to-3d takes that → rigged GLB with a baked animation 🐾 GPT-Image-2/edit on the same character → companion creature image, color-locked to the character's palette → meshy v6 again (no rig) → static creature GLB 🪨 PATINA (fal-ai/patina/material/extract) takes the character image and outputs basecolor + normal + roughness + metalness for a per-character floor that matches their environment 🎬 Seedance 2.0 fast → 8s looping background video per character 📦 everything runs through gltf-transform (resize 1024 → webp q80 → draco) for ~95% size reduction → 400-800 KB GLBs 🖥️ the front-end is a single static index.html: Three.js scene, alpha-mapped marble disc with PlaneGeometry tessellation for real displacementMap depth, mirrored reflection plane, breathing animations on companions, palette-swap via CSS custom properties on character click 🧩 the whole recipe is published as a Claude Code skill fal-regenerate-3d so you can rebuild this yourself → https://t.co/fWDc4ES7si ⚠ metrics shown are decorative

@czoob3 Prefer awaking at 5 am and be done at 7 or 8 max. Your production between 6 to 10 pm is probably 10 times slower than after a good times of sleep.. and people the next day just look dead..

93.9K
60
3
0
8mo ago
OdinLovis
@czoob3 Prefer awaking at 5 am and be done at 7 or 8 max. Your production between 6 to 10 pm is probably 10 times slower than after a good times of sleep.. and people the next day just look dead..
👉 https://t.co/NbjAWj64DB

I created « Next Scene » for Qwen Image Edit 2509 and you can make next scenes keeping character, lighting, environment . And it’s totally open-source ( no restrictions !! )

Just use the prompt « Next scene: » and explain what you want.

I trained it on hundreds of paired shots to preserve characters, lighting, and mood between scenes. ( Soon I will explain what tools I created that can manage classification and caption of data when you have more than 10 000 of items, using workers and a total new way to classify data ) .

Built for storytellers working with ComfyUI or other diffusers pipe ;) !

@ComfyUI
66.9K
748
30
112
10mo ago
OdinLovis
👉 https://t.co/NbjAWj64DB I created « Next Scene » for Qwen Image Edit 2509 and you can make next scenes keeping character, lighting, environment . And it’s totally open-source ( no restrictions !! ) Just use the prompt « Next scene: » and explain what you want. I trained it on hundreds of paired shots to preserve characters, lighting, and mood between scenes. ( Soon I will explain what tools I created that can manage classification and caption of data when you have more than 10 000 of items, using workers and a total new way to classify data ) . Built for storytellers working with ComfyUI or other diffusers pipe ;) ! @ComfyUI
To celebrate nano-banana-2 launching on @fal , I built FalSprite, sprite sheet generator that turns a text prompt into game-ready animations.                                                                                       
                                                                                                                                                                                                                                                         
  One https://t.co/SpUceQWzbJ key powers the whole pipeline:                                                                                                                                                                                                              
  → nano-banana-2 for image generation                      
  → BRIA for background removal
  → OpenRouter LLM for prompt rewriting

  ~$0.20 per generation. Try it live or fork it:

  🔗 https://t.co/GAbZTKokVG
  🔗 https://t.co/jLQoHGg8Sq

  Thanks @BlendiByl  for the help on this 🙏
66.0K
1.14K
44
112
6mo ago
OdinLovis
To celebrate nano-banana-2 launching on @fal , I built FalSprite, sprite sheet generator that turns a text prompt into game-ready animations. One https://t.co/SpUceQWzbJ key powers the whole pipeline: → nano-banana-2 for image generation → BRIA for background removal → OpenRouter LLM for prompt rewriting ~$0.20 per generation. Try it live or fork it: 🔗 https://t.co/GAbZTKokVG 🔗 https://t.co/jLQoHGg8Sq Thanks @BlendiByl for the help on this 🙏
30s film with seedance 2.5 on fal from 3d made with Blender and Codex
Skills for Blender + fal to make the same are available in thread
65.7K
487
24
53
1w ago
OdinLovis
30s film with seedance 2.5 on fal from 3d made with Blender and Codex Skills for Blender + fal to make the same are available in thread
I trained an open-source LoRA for MiniMax H3: Realism People.

weights are open. and the exact trainer I used is now available to everyone on @fal 

Lora Link : https://huggingface.co/fal/MiniMax-H3-Realism-People-LoRA
Trainer : https://fal.ai/models/minimax/h3/ref2va/trainer
64.5K
793
37
69
2w ago
OdinLovis
I trained an open-source LoRA for MiniMax H3: Realism People. weights are open. and the exact trainer I used is now available to everyone on @fal Lora Link : https://huggingface.co/fal/MiniMax-H3-Realism-People-LoRA Trainer : https://fal.ai/models/minimax/h3/ref2va/trainer
Its coming tomorrow and no, its not seedance :), it should follow and respect much more the 3d input render, and its gonna be open source !
59.2K
918
35
75
2mo ago
OdinLovis
Its coming tomorrow and no, its not seedance :), it should follow and respect much more the 3d input render, and its gonna be open source !
This is probably the most complex workflow I’ve ever built, only with open-source tools. It took my 4 days.
It takes four inputs: author, title, and style; and generates a full visual animated story in one click in @ComfyUI . I worked on it for four days. There are still some bugs, but here’s the first preview.

Here’s a quick breakdown:
- The four inputs are sent to LLMs with precise instructions to generate: first, prompts for images and image modifications; second, prompts for animations; third, prompts for generating music.
- All voices are generated from the text and timed precisely, as they determine the length of each animation segment.
- The first image and video are generated to serve as the title, but also as the guide for all other images created for the video.
- Titles and subtitles are also added automatically in Comfy.
- I also developed a lot of custom nodes for minor frame calculations, mostly to match audio and video.
- The full system is a large loop that, for each line of text, generates an image and then a video from that image. The loop was the hardest part to build in this workflow, so it can process either a 20-second video or a 2-minute video with the same input.
- There are multiple combinations of LLMs that try to understand the text in the best way to provide the best prompts for images and video.
- The final video is assembled entirely within ComfyUI.
- The music is generated based on the LLM output and matches the exact timing of the full animation.
- Done!

For reference, this workflow uses a lot of models and only works on an RTX 6000 Pro with plenty of RAM.

My goal is not to replace humans, as I’ll try to explain later, this workflow is highly controlled and can be adapted or reworked at any point by real artists! My aim was to create a tool that can animate text in one go, allowing the AI some freedom while keeping a strict flow.

I don’t know yet how I’ll share this workflow with people, I still need to polish it properly, but maybe through Patreon.

Anyway, I hope you enjoy my research, and let’s always keep pushing further! :)
58.9K
774
33
69
11mo ago
OdinLovis
This is probably the most complex workflow I’ve ever built, only with open-source tools. It took my 4 days. It takes four inputs: author, title, and style; and generates a full visual animated story in one click in @ComfyUI . I worked on it for four days. There are still some bugs, but here’s the first preview. Here’s a quick breakdown: - The four inputs are sent to LLMs with precise instructions to generate: first, prompts for images and image modifications; second, prompts for animations; third, prompts for generating music. - All voices are generated from the text and timed precisely, as they determine the length of each animation segment. - The first image and video are generated to serve as the title, but also as the guide for all other images created for the video. - Titles and subtitles are also added automatically in Comfy. - I also developed a lot of custom nodes for minor frame calculations, mostly to match audio and video. - The full system is a large loop that, for each line of text, generates an image and then a video from that image. The loop was the hardest part to build in this workflow, so it can process either a 20-second video or a 2-minute video with the same input. - There are multiple combinations of LLMs that try to understand the text in the best way to provide the best prompts for images and video. - The final video is assembled entirely within ComfyUI. - The music is generated based on the LLM output and matches the exact timing of the full animation. - Done! For reference, this workflow uses a lot of models and only works on an RTX 6000 Pro with plenty of RAM. My goal is not to replace humans, as I’ll try to explain later, this workflow is highly controlled and can be adapted or reworked at any point by real artists! My aim was to create a tool that can animate text in one go, allowing the AI some freedom while keeping a strict flow. I don’t know yet how I’ll share this workflow with people, I still need to polish it properly, but maybe through Patreon. Anyway, I hope you enjoy my research, and let’s always keep pushing further! :)
I built a bot on an ESP32 that can create full projects by itself. Ask it to generate images, videos, 3D, build a website and publish it, it does everything autonomously.    

Powered by Claude Opus 4.6 for code, visual content generated with @fal, bot powered  via @openclaw

The skills to generate project with fal are here https://t.co/6vupJNNVjQ                                           

  All running on a tiny M5Stack Core2.
50.5K
289
20
39
6mo ago
OdinLovis
I built a bot on an ESP32 that can create full projects by itself. Ask it to generate images, videos, 3D, build a website and publish it, it does everything autonomously. Powered by Claude Opus 4.6 for code, visual content generated with @fal, bot powered via @openclaw The skills to generate project with fal are here https://t.co/6vupJNNVjQ All running on a tiny M5Stack Core2.
Single prompt using Fable in Blender.. Soon result with our new version of the model 3dToReal on @fal
45.4K
442
15
43
1mo ago
OdinLovis
Single prompt using Fable in Blender.. Soon result with our new version of the model 3dToReal on @fal
New open source LoRA Multi-Angles I created with @fal  for Flux.2 🔥

Flux2.-Lora-Multi-Angles: give a camera angle in degrees → get your image from that view.

To build this, I created a system that captures 72 positions from Gaussian Splatting to generate the training dataset fully automatically in a webgl viewer.

▶️ Test: https://t.co/6lWL2TJy5r
📥 Weights: https://t.co/YUV6CrA2yv

Should I open source my WebGL viewer so you can train your own from gaussian splatting ?
43.9K
596
33
81
9mo ago
OdinLovis
New open source LoRA Multi-Angles I created with @fal for Flux.2 🔥 Flux2.-Lora-Multi-Angles: give a camera angle in degrees → get your image from that view. To build this, I created a system that captures 72 positions from Gaussian Splatting to generate the training dataset fully automatically in a webgl viewer. ▶️ Test: https://t.co/6lWL2TJy5r 📥 Weights: https://t.co/YUV6CrA2yv Should I open source my WebGL viewer so you can train your own from gaussian splatting ?

skills for blender mcp and fal : v3b.fal.media/files/b/0aa…

43.8K
25
3
3
1w ago
OdinLovis
skills for blender mcp and fal : https://v3b.fal.media/files/b/0aa6ba03/4Kn3cFDgPG_HEIxFTiA2R_CLAY_SKILLS.zip
🚀 Update Next Scene V2 only 10 days after last version, now live on Hugging Face
👉 https://t.co/NbjAWj5wO3

🎬 A LoRA made for Qwen Image Edit 2509 that lets you create seamless cinematic “next shots” — keeping the same characters, lighting, and mood.

I trained this new version on thousands of paired cinematic shots to make scene transitions smoother, more emotional, and real.

🧠 What’s new:
• Much stronger consistency across shots
• Better lighting and character preservation
• Smoother transitions and framing logic
• No more black bar artifacts

Built for storytellers using @ComfyUI  or any diffusers pipeline.
Just use “Next Scene:” and describe what happens next , the model keeps everything coherent.

🧩 Try it directly in ComfyUI, or check the thread to launch it on @fal .

Open-source, no restrictions, made for filmmakers, animators, and dreamers.

@ComfyUI #AIcinema #LoRA #Flux #Qwen #ComfyUI #AIart #GenerativeVideo

you can test on comfyui or to try on https://t.co/SpUceQW1mb, you can go here :
https://t.co/K3amauYhT2

and use my lora link :
https://t.co/Vp8bBEr5Ol

start your prompt with "Next Scene:" and lets go !!
43.4K
420
20
71
10mo ago
OdinLovis
🚀 Update Next Scene V2 only 10 days after last version, now live on Hugging Face 👉 https://t.co/NbjAWj5wO3 🎬 A LoRA made for Qwen Image Edit 2509 that lets you create seamless cinematic “next shots” — keeping the same characters, lighting, and mood. I trained this new version on thousands of paired cinematic shots to make scene transitions smoother, more emotional, and real. 🧠 What’s new: • Much stronger consistency across shots • Better lighting and character preservation • Smoother transitions and framing logic • No more black bar artifacts Built for storytellers using @ComfyUI or any diffusers pipeline. Just use “Next Scene:” and describe what happens next , the model keeps everything coherent. 🧩 Try it directly in ComfyUI, or check the thread to launch it on @fal . Open-source, no restrictions, made for filmmakers, animators, and dreamers. @ComfyUI #AIcinema #LoRA #Flux #Qwen #ComfyUI #AIart #GenerativeVideo you can test on comfyui or to try on https://t.co/SpUceQW1mb, you can go here : https://t.co/K3amauYhT2 and use my lora link : https://t.co/Vp8bBEr5Ol start your prompt with "Next Scene:" and lets go !!
An 8-minute animated film . Generated in 14 minutes. Crazy ! very soon and only on @fal  !
( lora made for this in 1930 style Fleischer Studios for that will be share as well very soon )
42.0K
406
30
50
6d ago
OdinLovis
An 8-minute animated film . Generated in 14 minutes. Crazy ! very soon and only on @fal ! ( lora made for this in 1930 style Fleischer Studios for that will be share as well very soon )
None of the video gen models do a real CRT terminal animation look.
So I trained my own with @fal.
CRT-anim : open-source LoRA for LTX-2.3 22B. Runs on fal + ComfyUI.
42.0K
861
45
84
4mo ago
OdinLovis
None of the video gen models do a real CRT terminal animation look. So I trained my own with @fal. CRT-anim : open-source LoRA for LTX-2.3 22B. Runs on fal + ComfyUI.
After the first live stream AI created by @rehan_shei and @alexgmatt , here the first movie of 1h30 !!! fully generated by itself with consistent style and consistent character, much more to come on @fal !!!
would need a lot of edit and cut, but I wanted to show the raw result. I am working much more now on consistent environment as well to make this much better.
To give your more insight this is based on minimax h3 with a train lora that was only train on 15s of data ! So a single movie could allow you to generate a full movie or much more. Working on that and if I see people interested, I could make it available !
37.4K
413
52
54
1d ago
OdinLovis
After the first live stream AI created by @rehan_shei and @alexgmatt , here the first movie of 1h30 !!! fully generated by itself with consistent style and consistent character, much more to come on @fal !!! would need a lot of edit and cut, but I wanted to show the raw result. I am working much more now on consistent environment as well to make this much better. To give your more insight this is based on minimax h3 with a train lora that was only train on 15s of data ! So a single movie could allow you to generate a full movie or much more. Working on that and if I see people interested, I could make it available !
Really proud of this one, I worked hard with @fal to make this the most precise multi-angle LoRA possible.

96 camera poses, 3000+ training pairs from Gaussian Splatting, and full low-angle support.

Open source !
 
you can run it on fal here : 
 https://t.co/whvNYb1AQE
 
and you can also find the lora on hugging face that you can use on comfyui or other (workflow included) : 
 https://t.co/CX0CYHIdYM
35.0K
428
29
43
7mo ago
OdinLovis
Really proud of this one, I worked hard with @fal to make this the most precise multi-angle LoRA possible. 96 camera poses, 3000+ training pairs from Gaussian Splatting, and full low-angle support. Open source ! you can run it on fal here : https://t.co/whvNYb1AQE and you can also find the lora on hugging face that you can use on comfyui or other (workflow included) : https://t.co/CX0CYHIdYM
I built a Sora 2-inspired video pipeline in ComfyUI and you can download it !

Technical approach:

→ 4 LLMs pre-process everything (dialogue, shot composition, animation direction, voice profile)
→ Scene 1: Generate image with Qwen-Image → automated face swap (reference photo) → synthesize audio → measure exact duration → animate with Wan 2.2 I2V + Infinite Talk (duration matches audio perfectly)
→ Loop (Scenes 2-N): Take last frame of previous video → edit with Qwen-Image-Edit + "Next Scene" LoRA (changes camera angle while preserving character, that I trained) → automated face swap again → generate audio → measure duration → animate for exact timing → repeat
→ Final: Concatenate all video segments with synchronized audio

Not perfect, needs RTX 6000 Pro, but it's a working pipeline.

Bonus: Also includes my Story Creator workflow (shared a few days ago) — same approach but generates complete narratives with synchronized music + animated text overlays with fade effects.

You can find both workflows here: 

https://t.co/1QiCT41Eva

@ComfyUI  @OpenAI
33.9K
343
12
39
11mo ago
OdinLovis
I built a Sora 2-inspired video pipeline in ComfyUI and you can download it ! Technical approach: → 4 LLMs pre-process everything (dialogue, shot composition, animation direction, voice profile) → Scene 1: Generate image with Qwen-Image → automated face swap (reference photo) → synthesize audio → measure exact duration → animate with Wan 2.2 I2V + Infinite Talk (duration matches audio perfectly) → Loop (Scenes 2-N): Take last frame of previous video → edit with Qwen-Image-Edit + "Next Scene" LoRA (changes camera angle while preserving character, that I trained) → automated face swap again → generate audio → measure duration → animate for exact timing → repeat → Final: Concatenate all video segments with synchronized audio Not perfect, needs RTX 6000 Pro, but it's a working pipeline. Bonus: Also includes my Story Creator workflow (shared a few days ago) — same approach but generates complete narratives with synchronized music + animated text overlays with fade effects. You can find both workflows here: https://t.co/1QiCT41Eva @ComfyUI @OpenAI
📦 : https://t.co/PitUxvUQBe

I di this ComfyUI workflow for Sora 2 upscaling 🚀 ( or any videos )

Progressive magnification + WAN model = crisp 720p output from low-res videos using Llm and Wan

Built on cseti007's workflow as base (https://t.co/eWQeyyKoKb). 

Open source ⭐

It does not work super good at keeping always consistent face for now

More detail about it soon :)
33.3K
478
19
69
10mo ago
OdinLovis
📦 : https://t.co/PitUxvUQBe I di this ComfyUI workflow for Sora 2 upscaling 🚀 ( or any videos ) Progressive magnification + WAN model = crisp 720p output from low-res videos using Llm and Wan Built on cseti007's workflow as base (https://t.co/eWQeyyKoKb). Open source ⭐ It does not work super good at keeping always consistent face for now More detail about it soon :)
Releasing STUDIO 1939, my hand-painted, golden-age animation LoRA for minimax H3, open weight !

This 5-minute film? Every shot in it was generated in under 4 minutes total. Faster than it plays.

The LoRA is available now.
https://huggingface.co/lovis93/studio-1939-old-animation-lora-minimax-h3
  And the turbo H3 model available very soon on fal ( but you can already use it on normal endpoint )
31.9K
802
40
56
6d ago
OdinLovis
Releasing STUDIO 1939, my hand-painted, golden-age animation LoRA for minimax H3, open weight ! This 5-minute film? Every shot in it was generated in under 4 minutes total. Faster than it plays. The LoRA is available now. https://huggingface.co/lovis93/studio-1939-old-animation-lora-minimax-h3 And the turbo H3 model available very soon on fal ( but you can already use it on normal endpoint )

Lovis Odin (@odinlovis) X Stats & Analytics

Lovis Odin (@odinlovis) has 9.73K X followers with a 1.07% engagement rate over the past 12 months. Across 634 posts, Lovis Odin received 20.8K total likes and 2.07M impressions, averaging 32.9 likes per post. This page tracks Lovis Odin's performance metrics, top content, and engagement trends — updated daily.

Lovis Odin (@odinlovis) X Analytics FAQ

How many X (Twitter) followers does Lovis Odin have?+
Lovis Odin (@odinlovis) has 9.73K X (Twitter) followers as of August 2026.
What is Lovis Odin's X (Twitter) engagement rate?+
Lovis Odin's X (Twitter) engagement rate is 1.07% over the last 12 months, based on 634 posts.
How many likes does Lovis Odin get on X (Twitter)?+
Lovis Odin received 20.8K total likes across 634 posts in the last 12 months, averaging 32.9 likes per post.
How many X (Twitter) impressions does Lovis Odin get?+
Lovis Odin's X (Twitter) content generated 2.07M total impressions over the last 12 months.