There's a really cool sci-fi book featuring this concept, called Permutation City by Greg Egan. If you want your mind blown and get very existential, I recommend giving that a read!
This is a thing I always found dumb with a lot of educational materials, papers and so on - they're unnecessarily terse and hard to decode, making it a chore trying to understand them. Plain language goes a long way to build intuition much faster.
@afoxdesign No it doesn't. We're relatively small with @ResoniteApp (typically 200-300 peak concurrent users each day), but we've been profitable since launch and we are free to play. You don't need insane amount of users to be profitable, just a good model and passionate community.
We play a long term game with development of @ResoniteApp, with a vision of versatile multi-faceted virtual universe where you can do anything - one that goes beyond just social VR. t.co/rT9NeqloqZ
The Unity SDK for @ResoniteApp has been updated with a bunch of improvements! It can now convert MToon / MToon10 materials and Poiyomi conversion has been improved among other changes! Get it here: t.co/umHsNviCIa
The Splittening for @ResoniteApp - the final phase of the big performance update just hit a pretty big "soft" milestone - it's quite usable now and I can do things! All of this is happening over IPC between two processes! t.co/2qwnAiPNdt
Holy crap. They made a tool to import Google Earth world 3D tiles into @ResoniteApp and now they're just driving around the world in game :O
This thing is so simple, yet genuinely fun. You can save little statues of your friends in your home and keep them in your inventory as memories!
You can instantly rig anything in @ResoniteApp from within VR now! Just draw the bones with your hand and convert the static mesh to a skinned one with a single click, then add dynamic bones or IK chain to make it interactive!
I'll be starting work on the custom IK for @ResoniteApp called StrIKePose soon as our next major priority! More here as well as tentative plans afterwards: t.co/cKwsdZYRJR
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